Archive for December, 2010

What Really Happens To Your Pokemon After a Battle

Huzzah! An article about News posted on December 13th, 2010 by

If you’ve ever ever caught an episode of Pokemon (and really, who hasn’t? They’re everywhere!), you have probably seen one of the battles where two of the creatures go at it and eventually someone wins, but the result is one of them is just too tired to get up again.

One freelance artist by the name of Justin White, however, decided to show us exactly what would happen to your Pokemon after a real battle. I have to say, the results are both sad and hilarious. You can check out the full poster that’s available here.

Get a MTG: Mirrodin Lunch Box!

Huzzah! An article about Giveaways, News posted on December 8th, 2010 by

Ok, so, on the surface, a Magic: The Gathering lunchbox doesn’t sound like that great of a giveaway. It does, however, when said lunchbox is filled with all sorts of Magic goodies that any player of the game would enjoy having. David Leavitt over at the Examiner is currently holding a scavenger hunt in order to select a winner. You do have some time to get this put together, as the winner will be announced on January 25th, 2011, but it can’t hurt to get started right now!

You can check out all of the details here.

Magic The Gathering: Tactics Free to Play

Huzzah! An article about News posted on December 7th, 2010 by

If you’re a fan of the ever increasing library of MTG computer and console games currently on the market, you’d probably be interested to know that that game’s latest iteration, Tactics, will be free to download and play. Players can hop online and register right away, where they’ll be able to battle it out with online opponents or fight through the opening chapter of the game free of charge.

So how will the company make money? Not to worry on that front. I wouldn’t worry too much about it, as you’ll also be able to purchase additional booster packs or buy campaign chapters. I think the A la carte approach will suit existing Magic players well, since technically you could just play the game without incurring charges but you’re always free to add additional content (and your arsenal) at your leisure.

Magic The Gathering: Commander Now Officially Supported

Huzzah! An article about Magic: The Gathering posted on December 6th, 2010 by

It looks like Wizards of the Coast is set to make some bold moves if recent actions are any indication. It is highly unusual that a fan based format receivied official support, but Aaron Forsythe confirmed that along with the popular Archenemy format, they will also be releasing new cards specifically for multiplayer play and giving Elder Dragon Highlander the “attention it deserves.” Color me excited.

Commander’s new set will contain 51 unique cards  that are spread across five decks. They’ll be cards that are legal in Eternal formats and meant to appeal to a variety of multiplayer formats as well. Listed below is just one card example, and you can check out the official MTG post here. Get your friends, cause it’s gonna be a long night.

Lord of the Vault

Huzzah! An article about Magic: The Gathering posted on December 2nd, 2010 by

In Scars of Mirrodin, my main interest has always been the articafts. But recently, I took out my old Geth, Lord of the Vault, and saw its potential in a new light. It is insanely strong and works very nicely with several cards. I’ll point out some that make a great combo.

Firstly, in the Scars set itself, the common Screeching Silcaw has very nice synergy with Geth. If you already control 3 or more artifacts, you can swing to put more fuel in your opponent’s graveyard for the fire that is Geth. Otherwise, you can use Geth’s artifact getting ability to get the Silcaw up and running.

On that note, Geth works very good with metalcraft permanents, especially if you don’t have many artifacts in your deck.

A combo that I think works pretty awesome is Geth combined with Zendikar block Bloodchief Ascension and Bloodthrone Vampire. Since Geth has intimidate, it shouldn’t be too hard to get 2 damage through three times. When the Ascension is active, every time you take out a card from your opponent’s graveyard, you get to drain 2 life for every card you mill. Bloodthrone Vampire is a funky sideshow, where you can sacrifice your opponent’s creatures over and over, bringing them back with Geth. By doing this, you keep powering your Vampire as well as milling your opponent and draining life if you have the Ascension active. (This gets really crazy if your opponent happened to have a Mitotic Slime in his or her graveyard)

Of course, the mana cost of Geth’s ability is pretty steep for repeated use on high cost cards, but a few Training Grounds should sort that out.

That’s all for now. Hm.

Final Fantasy Meets the TCG Genre

Huzzah! An article about News posted on December 1st, 2010 by

I think it is safe to say that the Final Fantasy series has seen some serious ups and downs. Whilst I’ve enjoyed most of the original RPG games (X-2 was a little much in the way of girl-power for me), I despised the MMORPG versions of the game (both). So when I heard that Square Enix will be releasing a Final Fantasy Trading Card Game, I can’t help but be a little skeptical.

So far, the game is set to release only in Japan and there isn’t much detail on how the actual gameplay will work. The game will, however, feature a number of popular Final Fantasy characters. I mean who doesn’t want to play Sephiroth on an unsuspecting opponent?