In some cases, you may find a card from the Naruto collectible card game that has no real special ability. On cards such as these, the area that would define an effect is left blank. That is not, of course, to say they’re useless. However, it’s usually a good idea to try to make each card serve some sort of dual purpose.
For instance, a player made need a particularly strong stat-laden card. If that card also has some kind of special ability that gives it a purpose beyond simply being a brute, it becomes more valuable in the deck. Since they are only a limited number of cards that can be in a deck at any time, this sort of economy might become important.
Just for the sake of an example, let’s use the Raido Namiashi (N-099) card. It’s a very early card, but it serves to illustrate this concept very well. Namiashi has no effect; he simply acts as a Shinobi in place. His 4/2 3/1 stats aren’t necessarily bad, but he has no special effect beyond being defined as a special jonin.
As an interesting aside, the Naruto CCG wiki points out that Namiashi can translate as “walking peace.” Likewise, Raido can mean “following blindly.”
Since the stats of a card might be so great that the card is an absolute necessity, it’s not a good idea to simply eliminate a card based on the lack of a special ability. Likewise, a certain card might possess an attribute, as opposed to an ability, that’s useful.
Otherwise though, it may be useful to ‘economize’ a deck. In fact, this way of thinking can be applied to other aspects of deck building. Because some abilities aren’t compatible with certain decks, ninja that possess them might be put to better use elsewhere.







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